Rasmus Winterhag Portfolio

This page contains a preview of all my notable projects, click the name of the project to see more information and my contributions!.

View on GitHub

Games developed at Yrgo

New Folder ← Click here for more info!

New folder is a short narrative horor game where you go through someone’s computer and strange things starts to happen.

I worked on a bit here and there but the main things I made were a glitch system and the media player.

Developed: November 2024 - June 2025
Engine: Unity
Genré: Story, Mystery, Puzzle, Horror
Team: 3 Programmers and 4 Artists


Flappy Window ← Click here for more info!

Flapppy window is a solo project that I worked on as an experiment to see if I could make a game where everything is a seperate window.

Developed: 2025 August, 18 - 22
Engine: SDL3
Genré: Experiment
Solo Project


Regauge ← Click here for more info!

Regauge is a co-op shooter game you can play with your friends. You get diffrent weapons to fight with and you always have a second chance when your mech is destroyed. But be careful to not get stomped!

My main contributions to this game were the Main menu and its camera system, and the ability to be able to pick your mech at the beggining of a each game. But we all worked on a bit of most thigns.

Developed: 2025 April - 2025 July
Engine: Unity
Genré: Couch Co-op, Shooter
Team: 3 Programmers and 4 Artists


Anker ← Click here for more info!

Anker is a Solo project that is inpired from Placid Plastic Duck Simulator. When I started it I just wanted to recreate it but as I worked on it I made it more and more my own, and now the only thing that is the same is that theres rubber ducks in a pool.

Developed: Summer 2023, January 2025 - February 2025
Engine: Unity
Genré: Idle, Mobile
Solo Project


Game Jams

Boin Boing ← Click here for more info!

A Solo project made in one hour for the Zero Hour Game Jam 2024. The theme was bounce. Its not that much to show off but im proud of it considering the very short time restriction.

Developed: October 2024, 02:00 - 02:00 (Made in one hour)
Engine: Unity
Genré: Physics simulator, Clicker
Solo Project

Water Drop Racing ← Click here for more info!

Water drop racing aims to recreate that feeling of sitting in the backseat of the car watching the water drops race down the window.

My main contributin was the camera movement.

Developed: January 2025, 17th - 19th
Engine: Unity
Genré: Nostalgic Racing Game
Team: 3 Programmers and 3 Artists