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Water Drop Racing
Worked as Programmer
2025 August, 18 - 22
I wanted to do something like this for a little while, I tried before in monogame but that didnt allow you to have multiple windows moving and running code at the same time. So I gave up after a while.
When we started working in C++ and SDL3 and I saw that you could easily make windows so I thought that maybe I could revive this idea. So I started experimenting by making the bird and spawning windows. When it worked I got exited and continued working. I added sprites, animated the bird, and scoring.
Something interesting that happend with the score text, When I wrote this line to change the window title:
SDL_SetWindowTitle(scoreWindow, "Score: " + score);
The text window took away letter by letter from the start and eventually started writing out error messages and other random things that it still removed letter by letter. What I think happend is that it set the text to the string I wrote but start at letter number score
, eventually me and my classmates solved it by writing this instead:
SDL_SetWindowTitle(scoreWindow, std::format("Score: {}", score).c_str());
It formats the text and then converts the formatted string into characters since thats what the function needs.
Screenshots
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